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#61 |
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Last Online: 12-09-22 07:35 AM
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Have already around 10 hours of game. Its really good.
Coop is hard and I like it. Been playing with few friends. Playing with AI as been mention is a tricky part sometimes as AI is stuck and dont want to move |
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#62 |
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#63 | |
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Loving this trailer. I'm in. Better get going and readying up in advance of full release Thanks for sharing orion & O'Neill
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#64 |
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I'm amazed to see mods are already made to remake SWAT 4 maps in RoN. It'll be like a remastered game.
I'm up for RoN co-op some time. It would be great to get a group together.
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--------- "Lose it. It means go crazy. Nuts. Insane. Bonzo. No longer in possession of one's faculties. Three fries short of a happy meal. WACKO!" - Colonel Jack O'Neill |
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#65 |
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I liked the look of Zero Hour, even plays a little like SWAT but Ready or Not has it on point right now, I really didn't expect them to pull it out of the bag like this.
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#66 |
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#67 |
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People! We have to play it
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#68 |
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I've played it since week. Good game. Still pre-access, a lot little bugs, few maps but it's a better "level" than swat 4 now. Only things that bother me it's labyrinths of rooms, sometimes not natural and slow running, no dash option so far.
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#69 |
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There's an option to toggle "low ready" that will enable you to run a bit faster. It will lower your weapon's muzzle while you run.
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--------- "Lose it. It means go crazy. Nuts. Insane. Bonzo. No longer in possession of one's faculties. Three fries short of a happy meal. WACKO!" - Colonel Jack O'Neill |
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#70 |
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Already using "low ready", comparing to SWAT 4 it's slow running
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