Thread: [General] Lethal or Less-Lethal?
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Old 15-03-18, 10:13 AM  
Ninwes
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Quote:
Originally Posted by Selena View Post
Sounds smooth, but I wouldn't go that far. EL is the glue that keeps it going, and choosing different approaches gives game variety, so as EL I try to do different things, even if it is compromising.

My responsibility would be to try to find the best solutions to the issues that arise, and to reign players in and maybe give some risky orders to keep the players on their toes even though I know the layout and dangerous corners. The players need to feel a bit of a thrill too, and not just the mundane (trust me, in the past I would go with safe and mundane). I know I've gotten more triggerhappy over the years too.

I wish there was a mod that switched up enemy placement more. Making more roamers (seemingly individuals with things to do and not just standing in the same place for hours). But I suppose I could start playing those custom maps.
To get new experience custom maps are the thing as they are ussually harder then the vanilla maps, also TSS also has a little more different as they are not always on the same place, they stand back up and they move more around.
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