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Old 10-07-18, 12:49 PM   #61
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Need testing and feedback from other players. Not correct that there is just few of us who is interested in it. This might have negative impact on community and servers might stay empty except those few on it.
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Old 10-07-18, 02:26 PM   #62
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Quote:
Originally Posted by Orion View Post
Need testing and feedback from other players. Not correct that there is just few of us who is interested in it. This might have negative impact on community and servers might stay empty except those few on it.
I'm not sure that our feedback, and the changes associated with it, makes the server less attractive to the kind of player SOG is looking for.

I do think that more players should offer feedback.

To this point, I think we are getting closer to acceptable.

I think there may be a difference of opinion regarding how we each define "pro."

I think pro is a behavioral, something observed. If someone is doing the right things the right way, or at least trying to learn...that's pro. I don't think of pro as a difficulty level or a way to configure a server to a level at which the better players are challenged and the noobs stay away. In that regard, I think pro servers should be for everyone wanting to play the game for simulation/realism.
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Old 16-07-18, 11:47 AM   #63
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I think VIP play time counts here but deaths and arrest are not. Pretty sure I was playng only VIP day ago at vip 'hangout'. Now im in both tops of weekly and monthly stats board. Im terrible player and should not be there )) Having no penalties, deaths just zeros and only play time so no wonder I got 100%
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Old 19-07-18, 06:48 AM   #64
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I think VIP play time counts here but deaths and arrest are not. Pretty sure I was playng only VIP day ago at vip 'hangout'. Now im in both tops of weekly and monthly stats board. Im terrible player and should not be there )) Having no penalties, deaths just zeros and only play time so no wonder I got 100%
Yes pvp modes aren't working correctly. I will have to disable and allow only on coop for now.

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Old 23-07-18, 11:08 PM   #65
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Further note;

Regarding the injuring civs pemalty system.... this has been enabled only on vanilla coop servers as punching cannot happen here. In this case, injuring civs = 1 penalty point, and killing will result in 3 points to total 4. This matches the TSS coop servers.

Following feedback, stats no longer record for players on the server solo. As soon as 2 players are online, stats will record.
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Old 24-07-18, 12:33 AM   #66
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I think that's a good move since solo players are covering 360 degrees on their own and often take a lot of fire...and do a lot of dying when they aren't racking up penalty points trying to protect themselves. The server needs traffic from the SOG community to promote the experience and this change will allow players trying to build their scores to hang out in the server without crushing their stats.
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Old 24-07-18, 05:13 AM   #67
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Seems like Jess doesnt pick up my kills and arrests at all. SWAT 4 Stats Tracking is enabled
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Old 24-07-18, 07:42 AM   #68
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Quote:
Originally Posted by SAS_Random View Post
I think that's a good move since solo players are covering 360 degrees on their own and often take a lot of fire...and do a lot of dying when they aren't racking up penalty points trying to protect themselves. The server needs traffic from the SOG community to promote the experience and this change will allow players trying to build their scores to hang out in the server without crushing their stats.
Sorry realised I've forgotten to save the update lol. Will enable this later when home.

Orion .. I'll look into it later also

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Old 24-07-18, 11:19 PM   #69
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Quote:
Originally Posted by SAS_Random View Post
I think that's a good move since solo players are covering 360 degrees on their own and often take a lot of fire...and do a lot of dying when they aren't racking up penalty points trying to protect themselves. The server needs traffic from the SOG community to promote the experience and this change will allow players trying to build their scores to hang out in the server without crushing their stats.
Ok this is now active. Couple of notes;

- Points will still be accumulated as normal, but all other stats will be disabled when only one player is in the server.

- Due to the above, Jessica gives extra tolerance for unauthorised kills. There is only one point issued on every occurrence when one player is alone. Two points are issued outside of this environment

Quote:
Originally Posted by Orion View Post
Seems like Jess doesnt pick up my kills and arrests at all. SWAT 4 Stats Tracking is enabled
I have looked into this and think there was a small bug affecting a handful of uers. Please try again as I believe all is ok now.
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Old 25-07-18, 08:23 AM   #70
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I'll check it out.
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