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Old 13-06-18, 11:13 AM   #41
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Quote:
Originally Posted by Matt View Post
That is because the bot gives players 4 points back again every 20 minutes (if they are over 4 in the first place)

Whatever you leave the game server on, is the number used.

So the moral of the story is, keep playing in the server and try not to be killed or get penalty points. Those players will be the ones with the best score
Correct me if Im wrong

I joined server and get 4 penalties for killing hostage, after 20 mins it will burn out with help of Jess. That penalties NOT gonna transfer to the web page so Im gonna stay clean and just get hours + deaths if happend.

If I joined server and get penalties and quit before burn out. That penalties WILL transfer to the web page stat bar
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Old 13-06-18, 11:38 AM   #42
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Originally Posted by Orion View Post
Correct me if Im wrong

I joined server and get 4 penalties for killing hostage, after 20 mins it will burn out with help of Jess. That penalties NOT gonna transfer to the web page so Im gonna stay clean and just get hours + deaths if happend.

If I joined server and get penalties and quit before burn out. That penalties WILL transfer to the web page stat bar
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Old 14-06-18, 11:18 AM   #43
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Having another thought about stats on page. Since now its weekly updates and shows in game chat leadersboard. Do we really need stats that are inaccurate here on web page? What I mean by that is total score calculation began really late and many players already have their hours of game play before. Unless we want to reset everithing

Keeping hours in stat bar with weekly score ( % will change every week ) is enough. And keep penalties /deaths/time updated weekly for game chat stat bar. ( mean small bar under your name and not full statistics on profile )

Looks like it can come back to original look. In my defence Ill say that its beta and it must keep changing for better representation of what it meant to )))

Last edited by Orion; 14-06-18 at 11:21 AM.
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Old 21-06-18, 11:53 PM   #44
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One small suggestion is to make the leaderboard sortable by each column. Click on a column and the page refreshes, sorted by the selected metric.
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Old 23-06-18, 09:03 AM   #45
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One small suggestion is to make the leaderboard sortable by each column. Click on a column and the page refreshes, sorted by the selected metric.
Done, just click the header e.g. score, last seen etc
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Old 27-06-18, 09:11 PM   #46
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Hi Matt i dont want to be mean but i think there is a problem with system because Jessica dont warning me after 6 penalty points , i just wanted to say
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Old 28-06-18, 06:36 AM   #47
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Quote:
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Hi Matt i dont want to be mean but i think there is a problem with system because Jessica dont warning me after 6 penalty points , i just wanted to say
Hi Skully

The calculation has changed but what you describe is actually what would happen.

If you ever get points in quick succession then the bot skips to the latest action. My suggestion would be you had 5 points then had 3 unauthorised kills quickly so added another 6 points on. This would then mean no final warning and kick.



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Old 28-06-18, 09:43 AM   #48
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Quote:
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Hi Skully

The calculation has changed but what you describe is actually what would happen.

If you ever get points in quick succession then the bot skips to the latest action. My suggestion would be you had 5 points then had 3 unauthorised kills quickly so added another 6 points on. This would then mean no final warning and kick.


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Its make sense Matt , i should more careful thank you for answer .
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Old 07-07-18, 04:53 PM   #49
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Here I go again. ;-)
Question about coop Kills....Do Kills include all incapacitations as well as the neutralizations, or do only true kills (neutralized suspects) go toward the total? Also, do civilians (incap/neut) and officers (incap) count in the total?
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Old 08-07-18, 12:20 AM   #50
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Here I go again. ;-)
Question about coop Kills....Do Kills include all incapacitations as well as the neutralizations, or do only true kills (neutralized suspects) go toward the total? Also, do civilians (incap/neut) and officers (incap) count in the total?
1) ALL COOP KILLS

2) Not sure what you mean, but if you kill another officier or civs this does not count. Only suspect kills.
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