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Forum: Introductions 19-02-18, 06:04 PM
Replies: 15
Views: 26,157
Posted By Spec
Sup, welcome back.

Sup, welcome back.
Forum: Games 16-02-18, 06:09 PM
Replies: 24
Views: 32,005
Posted By Spec
Unreal's really a bitch about geometry. It wasn't...

Unreal's really a bitch about geometry. It wasn't there for me (you can see it in my earlier screenshot), maybe it happened during the last rendering process after I added geometry somewhere...
Forum: Games 16-02-18, 03:57 AM
Replies: 24
Views: 32,005
Posted By Spec
Hm, that geometry is a bit problematic, I'll try...

Hm, that geometry is a bit problematic, I'll try to see if I can fix that in an update.

I only had occasional lighting errors there, not what is shown on the screenshot. I'll need to replace the...
Forum: Games 14-02-18, 09:59 PM
Replies: 24
Views: 32,005
Posted By Spec
Would anyone be willing to host this? I usually...

Would anyone be willing to host this? I usually have tons of issues with port openings and stuff. Or maybe we can use an SOG server for an event.

EDIT:

In the attachement, anyone interested...
Forum: Games 13-02-18, 04:38 PM
Replies: 24
Views: 32,005
Posted By Spec
If you have any lying around, go ahead :P ...

If you have any lying around, go ahead :P

Level's not yet optimized for TSS, but I think it would work
Forum: Games 13-02-18, 03:39 PM
Replies: 24
Views: 32,005
Posted By Spec
Well, I used only SWAT 4 assets, because I'm not...

Well, I used only SWAT 4 assets, because I'm not a 3D artist, but yes, it's made by me.

I tried to base it as closely as possible on the blueprints of the SG-1 SGC stage. Obviously I had to make...
Forum: Games 13-02-18, 02:46 PM
Replies: 24
Views: 32,005
Posted By Spec
Moved the posts to their own thread, hope that's...

Moved the posts to their own thread, hope that's all right =)
Forum: Games 13-02-18, 09:45 AM
Replies: 24
Views: 32,005
Posted By Spec
Sorry for hijacking your thread, O'Neill =D If...

Sorry for hijacking your thread, O'Neill =D If you want I can move these posts out!

@map: Sure, if someone hosts the map somewhere, and we have at least 3 people who can play, I'm good. I'm not...
Forum: Games 10-02-18, 01:15 PM
Replies: 24
Views: 32,005
Posted By Spec
So, do any of you guys want to play that map? I...

So, do any of you guys want to play that map? I can upload an updated version of it that fixes all known bugs and should work fine. I do not recommend playing with less than 4 players, it's a bit of...
Forum: Games 09-02-18, 07:30 PM
Replies: 24
Views: 32,005
Posted By Spec
Well, you were there, Tyrope.

Well, you were there, Tyrope.
Forum: Games 09-02-18, 04:53 PM
Replies: 24
Views: 32,005
Posted By Spec
Remember any of these places, O'Neill, Recon?

Remember any of these places, O'Neill, Recon?
Forum: Games 09-02-18, 07:47 AM
Replies: 24
Views: 32,005
Posted By Spec
Sure, I'll see if I can dig it up. But O'Neill...

Sure, I'll see if I can dig it up. But O'Neill has to lead the team then!
Forum: Introductions 07-02-18, 04:56 PM
Replies: 28
Views: 279,552
Posted By Spec
Well, I'm not a graphics artist. Functionally, it...

Well, I'm not a graphics artist. Functionally, it is complete. Just doesn't look as great as I'd like to, but I can't fix that myself^^ I had to make do with rather basic geometry for the offworld...
Forum: Introductions 06-02-18, 08:05 PM
Replies: 28
Views: 279,552
Posted By Spec
I find it kind of funny that the 200th episode of...

I find it kind of funny that the 200th episode of SG1 practically parodied SGU before it became a thing.

I miss SG. But I built a SWAT 4 map based on not only the SGC, but also an offworld...
Forum: Introductions 04-02-18, 09:59 PM
Replies: 28
Views: 279,552
Posted By Spec
Welcome back, Colonel ;)

Welcome back, Colonel ;)
Forum: Games 01-02-18, 11:35 AM
Replies: 11
[SWAT 4] How to SWAT
Views: 13,720
Posted By Spec
I think we all have already developed a playstyle...

I think we all have already developed a playstyle and/or aren't playing SWAT4 anymore ;)
Unless we really revive the game and recruit people, ofc!
Forum: Games 01-02-18, 10:02 AM
Replies: 11
[SWAT 4] How to SWAT
Views: 13,720
Posted By Spec
Well, I'll gladly organize training sessions for...

Well, I'll gladly organize training sessions for PolSim style play. if we ever need them. Right now I see very little demand.
Forum: Games 01-02-18, 09:46 AM
Replies: 24
Views: 36,477
Posted By Spec
We can make new ones, of course ;)

We can make new ones, of course ;)
Forum: Introductions 31-01-18, 03:58 PM
Replies: 17
Views: 14,227
Posted By Spec
Noice. Where'd you stay in Germany?

Noice. Where'd you stay in Germany?
Forum: Community Lounge 31-01-18, 10:34 AM
Replies: 37
Views: 47,897
Posted By Spec
Eh, do we really need a .com domain? We could...

Eh, do we really need a .com domain? We could just stick with .co.uk or go with something entirely different. Noone really enters websites by typing out the domain nowadys anyway, it's all links and...
Forum: Introductions 31-01-18, 10:33 AM
Replies: 32
Views: 27,347
Posted By Spec
Oh, a bunch of SOG people playing L4D2 is...

Oh, a bunch of SOG people playing L4D2 is probably great fun
Forum: Community Lounge 31-01-18, 10:09 AM
Replies: 29
Views: 37,097
Posted By Spec
Ah damnit, I gave up sobriety before Ty did D=

Ah damnit, I gave up sobriety before Ty did D=
Forum: Introductions 30-01-18, 04:13 PM
Replies: 20
Views: 19,884
Posted By Spec
Certainly!

Certainly!
Forum: Introductions 30-01-18, 04:02 PM
Replies: 26
Views: 20,975
Posted By Spec
Hey there Defcon ;) We talked a bit in the...

Hey there Defcon ;)

We talked a bit in the past, as you know, in spite of trying, I didn't have the time and ressources to do what ReadyOrNot is now doing. It's on our collective radar, can't wait...
Forum: Introductions 30-01-18, 04:00 PM
Replies: 20
Views: 19,884
Posted By Spec
Heya! Not sure your name rings any bells, but...

Heya! Not sure your name rings any bells, but welcome back nonetheless =)

It's great to have supportive people closeby, depression's a bitch, but as you know, it can get better :)
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